Factsheet

Developer:
Arcen Games
Based in Durham, North Carolina

Founding date:
2009

Website:
ArcenGames.com

Press / Business contact:
erik@theindiebros.com

Social:
twitter.com/ArcenGames
facebook.com/ArcenGames

Releases:

Address:



Phone:

Description

AI War 2 is a grand strategy/RTS hybrid against a galaxy that has already been conquered by rogue artificial intelligence. It's the sequel to a cult classic that remains on various "best strategy games of all time" lists. This new game expands greatly upon the original, modernizes it from a gameplay and a technical standpoint, and continues to push the boundary of what AI in games can be. Particularly major additions are multiple new third-party factions that have their own game rules and AI. One current limitation compared to the original game is that this game is single-player only for now. Multiplayer is planned, but was set aside while the core game experience was refined over the past three years.

History

Early history

Arcen (pronounced with a hard c, like “ken”) was founded in 2009 by Chris Park, who is now its sole employee. A lot of really talented folks have worked with us over the years in both fulltime and part-time capacities, but we’ve always stayed small and yet done big things. Our first released game, AI War, was a cooperative space-based RTS game, but we then started going all over the place in terms of genre, matching Chris’s own eclectic interests.

After that

Most notable hits were The Last Federation (check out TotalBiscuit's animated two-parter on that, it's genuinely hilarious) and A Valley Without Wind 1 and 2. Beyond that, we’re known for our customer-friendly business practices (including our anti-DRM stance), our commitment to substance over form, and our fanatical devotion to support and ongoing quality.

Most recently

After releasing Starward Rogue to player acclaim but weak sales, in 2016 and onwards we’ve returned to our roots with AI War 2. This has been a huge project, with lots of direct fan involvement, some contractors, and a surprising and growing number of volunteer developers.

Projects


Videos

1.0 Launch Trailer YouTube

Early Access Launch Trailer YouTube


Images

download all screenshots & photos as .zip (67MB)
StoreScreenshot_01.jpg
StoreScreenshot_02.jpg
StoreScreenshot_03.jpg
StoreScreenshot_04.jpg
StoreScreenshot_05.jpg
StoreScreenshot_06.jpg
StoreScreenshot_07.jpg
StoreScreenshot_08.jpg
StoreScreenshot_09.jpg
StoreScreenshot_10.jpg
StoreScreenshot_11.jpg
StoreScreenshot_12.jpg
StoreScreenshot_13.jpg
StoreScreenshot_14.jpg
StoreScreenshot_15.jpg
StoreScreenshot_16.jpg
StoreScreenshot_17.jpg

There are far more images available for Arcen Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (679KB)
logo
logo


Notice: Undefined variable: awards in D:\web\aiwar2\press\index.php on line 503

Warning: count(): Parameter must be an array or an object that implements Countable in D:\web\aiwar2\press\index.php on line 503

Notice: Undefined variable: quotes in D:\web\aiwar2\press\index.php on line 527

Warning: count(): Parameter must be an array or an object that implements Countable in D:\web\aiwar2\press\index.php on line 527

AI War 2 Release History
Chronicling the last three years of development!


Team & Repeating Collaborator

Christopher M. Park
Producer, Lead Designer and Programmer Phase 2, Technical Artist, Sound Design

Keith LaMothe
Lead Designer and Programmer Phase 1

Daniette "Blue" Mann
Lead Modeler, Painter, Icon Designer, and Logo Designer

Pablo Vega
Music Composer

Erik Johnson
Marketing, PR, and Kickstarter


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks