Based in Durham, North Carolina
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AI War 2 is a grand strategy/RTS hybrid against a galaxy that has already been conquered by rogue artificial intelligence. It's the sequel to a cult classic that remains on various "best strategy games of all time" lists. This new game expands greatly upon the original, modernizes it from a gameplay and a technical standpoint, and continues to push the boundary of what AI in games can be. Particularly major additions are multiple new third-party factions that have their own game rules and AI. One current limitation compared to the original game is that this game is single-player only for now. Multiplayer is planned, but was set aside while the core game experience was refined over the past three years.
Arcen (pronounced with a hard c, like “ken”) was founded in 2009 by Chris Park, who is now its sole employee. A lot of really talented folks have worked with us over the years in both fulltime and part-time capacities, but we’ve always stayed small and yet done big things. Our first released game, AI War, was a cooperative space-based RTS game, but we then started going all over the place in terms of genre, matching Chris’s own eclectic interests.After that
Most notable hits were The Last Federation (check out TotalBiscuit's animated two-parter on that, it's genuinely hilarious) and A Valley Without Wind 1 and 2. Beyond that, we’re known for our customer-friendly business practices (including our anti-DRM stance), our commitment to substance over form, and our fanatical devotion to support and ongoing quality.Most recently
After releasing Starward Rogue to player acclaim but weak sales, in 2016 and onwards we’ve returned to our roots with AI War 2. This has been a huge project, with lots of direct fan involvement, some contractors, and a surprising and growing number of volunteer developers.
1.0 Launch Trailer YouTube
Early Access Launch Trailer YouTube
There are far more images available for Arcen Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
AI War 2 Release History
Chronicling the last three years of development!
Team & Repeating Collaborator
Christopher M. Park
Producer, Lead Designer and Programmer Phase 2, Technical Artist, Sound Design
Lead Designer and Programmer Phase 1
Daniette "Blue" Mann
Lead Modeler, Painter, Icon Designer, and Logo Designer
Marketing, PR, and Kickstarter